- Add ELITE_KILL_SPLASH mechanic where elite fighters trigger area damage on kill. - Implement pixel-dot splash visual effects for elite kills. - Toggle camera focus when clicking the same team card in the HUD. - Adjust elite fighter balancing (HP, damage exponents) and world effect intervals. - Update documentation in agent.md and context/ files. |
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|---|---|---|
| .. | ||
| refactor | ||
| arena.md | ||
| combat.md | ||
| core.md | ||
| fighter.md | ||
| match-ui.md | ||
| server.md | ||
| style.md | ||