feat: implement elite fighter compression for large battles with randomized scaling and percentage-based damage
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@@ -46,7 +46,7 @@
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.score-side {
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display: grid;
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grid-template-columns: repeat(2, 114px);
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grid-template-columns: repeat(2, minmax(0, 1fr));
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gap: 6px;
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width: 100%;
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}
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@@ -59,11 +59,11 @@
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display: grid;
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grid-template-rows: 1fr 1px auto;
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gap: 6px;
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width: 114px;
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width: 100%;
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min-height: 72px;
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overflow: hidden;
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border-radius: 6px;
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padding: 8px 9px;
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padding: 8px 7px;
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color: #fff;
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font-size: 0.8rem;
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font-weight: 900;
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@@ -113,7 +113,9 @@
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.team-score-count {
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justify-self: end;
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color: #fff2c8;
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font-size: 0.86rem;
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font-size: 0.68rem;
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letter-spacing: -0.02em;
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white-space: nowrap;
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}
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.battle-notice {
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@@ -9,7 +9,7 @@
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--mobile-kill-log-top: calc(var(--score-band-height) + var(--mobile-game-size) + 10px);
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--mobile-options-button-width: 54px;
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--mobile-options-gap: 8px;
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--mobile-team-card-width: clamp(56px, calc((100vw - 120px) / 4), 72px);
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--mobile-team-card-width: clamp(108px, calc((100vw - 38px) / 3), 124px);
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--mobile-visitor-space: calc(104px + env(safe-area-inset-bottom));
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--score-band-height: 132px;
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--score-panel-left: 10px;
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@@ -205,7 +205,7 @@
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}
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.team-score-count {
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font-size: 0.74rem;
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font-size: 0.64rem;
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}
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.team-score.is-focused {
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